This page is for Combat System. For content of Skill Tree, see EXP and Meridian Skills |
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This page in unfinished. Feel free to make changes to this page, it is still imperfect. |
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Moveset[]
Basic Movements[]
Action | Controller Input | Keyboard Input |
---|---|---|
Climb Up | Left Stick Up | W |
Move Left | Left Stick Left | A |
Climb Down | Left Stick Down | S |
Move Right | Left Stick Right | D |
Jump | B | Spacebar |
Dash | RT | Shift |
- The "Dash" action has a cooldown of roughly 1 second.
- After a certain skill is acquired, holding down "Dash" will increase Yi's horizontal movement speed.
Climbing[]
Climbing mode is enabled at climbable surface, rope, and the edge of ground.
In climbing mode, up is climbing up, down is sliding down.
Green glow is attached on the climbable surfaces as indication.
- It displays running upwards instead of actual climbing while going up.
- Jumping will jump towards the side that the surface is facing.
- Moving towards the side will cause Yi detach from the surface and disable climbing mode.
- Notice that this operation doesn't cause jumping.
Ropes[]
No clear indication, usually stretch straight down.
- Press up or down to grab.
- Jumping will jump straight up, and can regrab the rope.
- Horizontal movement changes the side which Yi is facing, instead of fallng off.
- This often shakes the rope.
Edge of ground[]
When located at any exterior side of standable surface while moving towards the ground, and the floor level is within Yi's body range, Yi grabs the edge.
- Basically the same as climbable surface.
- But this can happen to all the ground.
- If the lower wall isn't climbable surface, or there isn't any wall, Yi falls when pressing down.
Hook[]
Some object can be hooked. They usually glows green, and indicate by shows a trace when getting close.
Use the Hook by interacting with it.
- Not sure what will happen if two object were indicated at the same time.
- Can't interact when higher than the target.
Player UI[]
HP[]
Yi has 120 default HP, decreases when taking damage, and dies when reaching zero.
- The exact number can be seen in detail pages.
- HP doesn't have to be integer.
Regenerate[]
Using Pipe, skill "Charm Health Boost" and Pipe Refill Station can regenerate after HP droped.
Pressing direction up key (R for keyboard) to heal 60 HP by use Pipe. Charm Health Boost heals 10HP, Pipe Refill Station heals completely.